Sword of Sodan

Sword of Sodan

Sword of Sodan is a 1988 beat-’em-up for the Amiga ported to the Genesis in 1990. The port uses the same theme and story, but both gameplay and graphics have been strongly altered. The areas have been reduced from eleven to eight, with some completely deleted (e.g. the forest), while others combined. Also, there are only eight enemies, as opposed to the thirteen in the Amiga game.

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